FAQ's

For a manufacturer, what are the primary
benefits of licensing?
Depending on the type of property you are considering, the
benefits differ. For example, the benefits of obtaining the
license for a well-known corporate brand name are different
than licensing a typical character/entertainment property.
Both offer benefits, but the value of the benefits vary from
property type to property type.
If managed correctly, licensing can be a tremendous sales
and marketing tool. As a licensee, a clear understanding
of the licensing business and its potential benefits will
help you formulate a winning licensing strategy. What are
some of those benefits?
- If executed properly, licensing should help you generate
additional sales. Not only will a licensed product sell
on its own merits, but often, it will help manufacturers
sell the rest of their line by using marketing and merchandising
leverage.
- Margins can often be improved with licensed goods, even
with a royalty tacked on.
- Licensing can help you build additional exposure and
awareness for your brand and company. It helps create
excitement.
- It can help build your company's image by being selected
to be a licensee of a prestigious brand or icon such as
Batman, Star Wars, the NFL, Calvin Klein, and so on.
- Licensing gives you opportunities to develop marketing
partnerships not only with the licensors, but also with
your fellow licensees.
- You can use licensing to create an "event,"
and have something exclusive to you and your sales force.
- Licensing can help open up new distribution channels,
and at the same time, it might even enhance your relationship
with your retailer.
The above are just a few of the benefits and there are more.
But that is not the point.
The point is that regardless of whether or not there is a
list of hundreds of benefits, or just one, it is important
for you to keep your product line in the forefront. Product
is king!
If your product is good to begin with, use licensing to enhance
it. Do not depend on any license to help sell an inferior
product or products driven by obsolete merchandising or marketing
plans!
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What are some of the possible risks to
the manufacturers that are associated with entertainment
or character licensing?
While the advantages of licensing are many, one must be aware
of the possible risks, and more importantly, how to minimize
them or avoid them altogether.
Here are some of the risks that can accompany an entertainment-based
license:
First of all there are the financial risks, including:
- A guarantee and an advance
- There are usually additional product development, tooling,
and research costs.
- There will be an early inventory investment. In fact,
if you are lucky enough to obtain a license that becomes
"hot," you may have a problem meeting product
demands in the early stages only to possibly see those
demands stop with little warning.
- Depending on your policy with your retail customers,
there might be markdowns and possibly returns.
- Often, there will be advertising, promotions, and marketing
expenditures to which you will have to commit in order
to properly support the property.
There is always the risk that the license may disappoint,
or worse yet, fail completely. Nobody bats 1,000 in licensing
(or in any area of new product development for that matter)..
Are there ways to avoid or minimize these risks? We believe
that there are definite ways for a manufacturer to protect
themselves.
Licensing is an effective and creative marketing tool that
when used properly, should bring financial success and excitement
to your company. There are many benefits to licensing. If
you pay close attention to the development and management
of your licensing program, you can be sure that the benefits
will outweigh the risks.
When you call GCI, we will be prepared to discuss all sides
of the business.
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What are the different property types or
different categories of licensing?
According to EPM, publishers of The Licensing Letter, the
following were listed as property types:
Art: Original art and designs. Examples would be Norman Rockwell,
Thomas Kincade, Picasso, and Mary Engelbreit.
Character / Entertainment: Character/Entertainment: Characters
who are best known from entertainment, publishing and toys.
Examples would include the Looney Tunes characters, The Simpsons,
Sesame Street characters, Star Wars, Winnie the Pooh, Spiderman,
Batman, and hundreds of others.
Celebrity / Estates: Examples include Albert Einstein, Elvis,
James Dean, Marilyn Monroe, and the Three Stooges.
Collegiate: Schools who license their names to manufacturers.
Examples are Notre Dame, UCLA, Harvard, and hundreds of other
NCAA schools, and the various Bowl games and athletic conferences.
Fashion: Licenses from the world of design and fashion. Examples
are Calvin Klein, Ralph Lauren, FUBU, Tommy Hilfiger, and
many others.
Music: Elvis, Jessica Simpson, Tim McGraw, the Beatles, and
dozens of other artists from a wide range of music and performers.
Non-profit: Examples would be American Red Cross, ASPCA,
National Audubon Society, American Heart Association, and
the World Wildlife Fund.
Publishing: Examples would be Good Housekeeping, Playboy,
Sports Illustrated, Popular Mechanics, Hot Rod Magazine,
Seventeen, Teen, and Rolling Stone.
Sports (leagues, individuals): Leagues including the NBA,
NFL,NHL and MLB. Individual athletes would include Shaq,
Arnold Palmer, Tiger Woods, George foreman, and Lance Armstrong.
Also, NASCAR, WWE, Wimbledon, and the Indy 500 would fall
into this category.
Toys & Games: Barbie, G.I. Joe, Hot Wheels, and Bratz,
among many others.
Trademarks / Brands: Examples of this type would be Samsonite,
Jeep, Harley Davidson, Anheuser-Busch, McDonald's, Coca Cola,
Ford Motors, Pillsbury, General Motors family of products
and many others.
The important thing to remember is that regardless of the
licenses you select to apply to your product, treat them
as an important part of your marketing plan. By that we mean
that the success of licensing is directly proportionate to
the amount of work and the quality of the preparation that
you put into the project.
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Licensing seems to have its own unique
language. What are some of the key elements of a licensing
agreement?
This is a question that is often asked. In Karen Raugust's
book, The Licensing Business Handbook, the following
concise definitions were given:
Advance: Part of the payment required for a license,
usually due upon contract signing. Most often, it is a portion
of the guarantee rather than an additional payment.
Guarantee: A minimum royalty payment, usually based
on expected sales. Actual royalty payments accrue against
the guarantee amount: Whatever remains of the guarantee after
total royalties are tallied is due at the end of the contract
period. If royalties exceed the minimum guarantee, no further
money is owed.
Royalty: The basic form of payment in a licensing
agreement; usually a percentage of the net sales price of
each unit sold.
Royalty Reporting: The act of providing licensors
with accurate and detailed information on sales results and
royalties due over a period of time.
Licensing fee: 1) A flat fee required as payment
for use of a license. An alternative to a royalty, generally
for promotional or advertising uses rather than retail products.
2) Sometimes used in reference to the guarantee.
Net Sales: Amount to which royalties are applied.
Usually is the wholesale price to retailers, less certain
allowable deductions.
Term: Duration of a licensing agreement. Varies,
but commonly two to three years for entertainment properties,
longer for fashion and corporate trademarks.
Sell-off period: A specified period of time after
the termination of a licensing agreement during which licensees
have the opportunity to dispose of excess inventories of
licensed merchandise on a non-exclusive basis. After the
sell-off period, the licensee is not allowed to let merchandise
reach the market.
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What is the average royalty, advance, and
guarantee?
The answer is that it depends on a number of factors. As
for royalty rates, they can range from as low as 1% to as
much as 20%. The average ranges from 8% to 12% of the wholesale
net price. As for the guarantee, we recommend that a guarantee
relate in some way to realistic sales forecasts. There is
nothing wrong with asking questions or even negotiating.
Understandably, you will find that properties represented
by large licensors or properties with a high demand are tougher
to negotiate.
GCI can help guide you through the process.
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Are licensing agreements issued on an "exclusive"
basis?
Sounds like a very simple question, but it is a question
that requires a very long answer. The answer is, "it
depends."
This is not a very complete answer but if you want to learn
more about exclusive grants, call us and we will be happy
to give you an answer that fits your specific situation.
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What is the difference between a patent,
trademark, and a copyright?
Thanks to Greg Battersby of Grimes & Battersby,
a prominent law firm based in Norwalk CT and renowned for
its work in the field of licensing, here are some basic definitions:
What is a patent?
The grant of a U.S. patent confers upon the inventor the
right to exclude others from making, using or selling his
or her invention throughout the United States during the
term of the patent. In order to obtain any type of patent
protection, an invention must be novel and unobvious over
what has been invented before. Patent protection in this
country is obtained from the United States Patent & Trademark
Office in Washington, DC.
There are three forms of patents: design patents, utility
patents and plant patents. Design patents are granted for
any new, original and ornamental design for an article of
manufacture. Design patents cover the aesthetic appearance
of an invention. The term of a design patent is fourteen
years. Utility patents have a term of seventeen years in
the United States and cover the functional features of an
invention. Utility patents are granted for any new and useful
process, machine, manufacture or composition of matter or
for any new and useful improvement thereof.
Patent protection is governed exclusively by the scope of
the claims of the issued patent. Similarly, patent protection
is only effective in the country in which the patent has
issued.
What is a trademark?
A trademark is " . . . any word, name, symbol or device,
or any combination thereof used... to identify and distinguish
one's goods, including a unique product, from those manufactured
or sold by others and to indicate the source of the goods,
even if that source is unknown." Trademark rights in
the United States are based on use of the mark, not by registration.
Accordingly, common law rights accrue from the date the mark
is first used to identify goods or services. However, a trademark
may be federally registered with the U.S. Patent & Trademark
Office by filing an application to register the mark for
certain types of products or services and paying the statutory
filing fee. While registration of a trademark or service
mark is not a prerequisite to establishing trademark protection
for a mark, registration does offer the trademark owner substantial
procedural advantages when suing an infringer. Accordingly,
registration of a trademark is strongly advised.
With respect to applying for federal trademark protection,
the U.S. trademark law was amended several years ago to permit
the filing of "intent to use" applications. Historically,
in order to receive a federal trademark registration, the
applicant had to have already commenced use of the mark in
commerce. With the revision to the trademark law, applicants
can now register a mark with the U.S. Patent and Trademark
Office based on a bona fide intent to use the mark in the
future. Intent to use applications accord applicants protective
rights as of the filing date of their applications, so long
as the applicants do, in fact, commence use of the mark and
thereby obtain a registration. Unlike patents, which only
protect the underlying invention for a finite period of time,
trademark protection exists as long as the owner of the mark
continues to use that mark.
What is a copyright?
Copyright protection is provided for original works of authorship
fixed in a tangible medium of expression. That means one
cannot copyright an idea, only the expression of the idea.
The various categories of copyrightable works include:
literary works;
musical works, including accompanying words;
dramatic works, including accompanying music;
pantomimes and choreographic works;
pictorial, graphic and sculptural works;
motion pictures and other audiovisual works;
sound recordings; and
architectural works.
Copyright rights are limited in duration to a term of the
life of the author plus 50 years for individuals, or a term
of 75 years from the first publication or 100 years from
creation (whichever expires first) for works made for hire
by employees.
Copyright rights commence upon the creation of the underlying
work, and registration is not absolutely required. Registration
of a copyright claim with the U.S. Copyright Office, however,
is a prerequisite for commencing an action for copyright
infringement.
Copyright applications are frequently filed without the services
of an attorney and are the biggest bargain in the intellectual
property field. The current copyright filing fee is $20 per
application, and it typically takes about six weeks for the
Copyright Office to process the application and issue a registration.
No separate foreign filing is required. The U.S. filing achieves
rights in all countries adhering to the Universal Copyright
Convention or Berne Convention.
We strongly recommend that you consult regularly with an
experienced licensing and merchandising attorney, or at least
one with Intellectual Property experience. GCI will be happy
to recommend firms that are knowledgeable about licensing
and merchandising. Just contact us.
NOTE: If you are doing business in countries
other than the United States, your need for legal counsel
with international experience is especially important.
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How does a manufacturer go about identifying
and securing rights for the next "hot" property?
It seems that retailers care a lot about so-called "hot"
licenses.
It is not unusual for retailers to request "hot"
licenses from their suppliers. And as a supplier, it is great
when you have a so-called "hot" property or two.
But, the reality of the business is that chasing only "hot"
properties will in the long run "burn" you.
It goes without saying that a manufacturer should develop
a reputation with its retailers as being a dependable supplier
that consistently offers innovative products at competitive
prices. In other words, work on your product development
and marketing plans first, and then look for licenses that
will enhance your products. If the licenses become "hot,"
that is great, but our point is that you should not have
to depend on "hot" properties to be successful
in licensing. In baseball, winning teams do not depend solely
on home runs. They play the game with all the tools at their
disposal. The same is true in the licensing business.
Nevertheless, in trying to find the next "hot"
property, you will find no single answer to the question.
The best advice we can give you is for you to educate yourself
about licensing and make a serious commitment to the business.
Think about developing some sort of suitable criteria that
will assist you in evaluating the many licenses you will
have to review. From our point of view, evaluation of licensing
opportunities is one of the key reasons you should consider
retaining the services of a consulting firm such as GCI.
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What is the difference between a licensing
agent and a consultant?
The short answer is that a licensing agent typically represents
the property owner. On the other hand, a consultant is usually
associated with a manufacturer seeking and acquiring licenses.
Some firms act as both agent and consultant.
GCI represents manufacturers and also provides consulting
services to the licensing community but we do not act as
agents. However, we will help you find one if that is what
you determine you need.
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How are agents and consultants compensated?
There is no hard and fast rule, but agents are typically
compensated on the basis of a commission. Often an agent
will ask for a retainer as well.
Consultants operate in much the same way. GCI is a retainer-based
firm charging a fixed monthly rate, or sometimes, a smaller
monthly retainer combined with a commission.
GCI also welcomes "project fees," which are usually
one-time fees based on the length of time and amount of work
the assignment requires.
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What qualifications does a person need,
and how can one go about looking for a job in licensing?
While licensing has been around for a very long time in one
form or another, it was not until the last twenty years or
so that it has become recognized as a bona fide marketing
tool. You are wise in thinking about a career in the business.
It is an exciting, challenging, and ever changing business
that needs bright, creative people.
What is your background? Are you a salesperson, a marketing
manager, an artist/graphic designer, an attorney, or what?
The licensing business is like any other business and people
with all kinds of backgrounds are needed. So regardless of
your training, there is probably a job somewhere out there
for you. Investigate the business thoroughly so that you
can be somewhat knowledgeable and prepared for interviews.
I would start my job search by obtaining licensing business
directories from EPM (212) 941-0099, or LIMA (Licensing Industry
Merchandisers Association) (212) 244-1962. In those directories,
almost all companies in the licensing business are listed.
They are broken down into a variety of categories. Also,
you will find that licensees and licensors are located in
all parts of the country, and in fact, the world.
Get a copy of those directories and write letters, with a
resume included, to those companies that interest you most,
and see what kind of responses you get.
In order to research the business and to prepare yourself
for interviews, there is an introductory book that we would
recommend that you examine. It is The Licensing Business
Handbook also published by EPM.
Meanwhile, here are some other tips. Read magazines, which
cover the business such as The Licensing Book (212) 575-4510
and/or License Magazine (888) 527-7008. Both are published
monthly. LIMA has several articles and much printed material
about the business. LIMA also has audiotapes of seminars
that cover a variety of licensing topics. If you are new
to the business, we would suggest that you start with "Licensing
101" tapes from the past couple of years. LIMA will
send you a list of available tapes if you call them.
Lastly, from time to time, you will see classes on licensing
and merchandising offered in university extension programs.
UCLA and NYU have offered them for many years. An excellent
way to get acquainted with the business is to attend the
annual Licensing Show sponsored by Advanstar and LIMA, held
each June in New York. The seminars are very good, and walking
the floor will give you a great introduction into the business.
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